![]() Their hit chance and damage output is pretty good too. The one really stand out feature are her secondaries, which can reach out to 9.8 KM with a full secondary build. Graf Zeppelin has pretty average speed, AA, and durability. In summery she’s got fast planes but their survivability and damage leaves a lot to be desired.īut let’s start with the CV itself. Plus you have other CV's to compare her too, under the same conditions.Sorry this one took a few more days than promised but I needed to really play the GZ to be sure I was right about her. ![]() You might be surprised, you really can't test the fighters, as it's mirror match making, but you will have consistent targets for the strike aircraft. I just hope I can keep using her regardless (and of course get that neat camo later ), because I do intend to keep using her. They just swapped the ords type from torpedo to bomb, and left the TB attack run in instead of switching it to a DB attack run.ĭoubt I will be of much help, seeing as I only use CV's in Co-Op and Scenario's (which I cannot use GZ since she's T8), so it would be pointless for me to accept. It honestly looks like, when they took the TB's away, they really didn't. They execute the attack pattern in it's fullest. Also, your AP bombers cannot immediately fly home after making a drop, like TB's can (shift F after setting up bombing run). The differences is that it takes a couple of seconds longer for the AP bombs to "arm", and that it's at hit when they do. Both go in, make their drop, then fly away which after a few moments, their drop "arms". This may or may not make sense, but I noticed her AP bombers act like TB's. The first two things they NEED to do is Buff her fighters in some way, and sencond, fix the delay with her AP bombers. It is solely her planes that are the issue here, primarily her fighters.
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